Thursday, February 9, 2012

Game Props


The basic Geometry of a sword I'm designing. Looking forward to applying textures and a bump map to this.
Beauty shot, including geometry. Most likely going to back this down to a low poly version and bring it into a game I'm thinking about making later.




Beauty shot of a Low Poly Shield. This is one of two I'm building off of one base mesh I constructed. The next will be a bit more broad and sharp looking. 

The shield looked a bit boring and unrealistic so to add contrast I textured it and rendered it using final gather. The render time tripled from what it originally was but the difference in the end results speak for themselves.


 


1 comment:

Bryce Nemer-Kaiser said...

Looking good!

Keep us posted on the progress.